Appendix 9;
I extracted all the samples that are used in a popular game called Half-Life 2. Since it was a big commercial release I knew that the sounds used were going to be high quality and would be usable in my piece.
Libraries are used in professional situations all the time. As part of a joke lots of films include a sample called the Wilhelm scream. This is a sample which has been used in various different films and TV shows and is instantly recognisable. Below is a compilation of where the Wilhelm scream has been used in lots of different films.
Appendix 9.1;
One of the problems i had when using library sounds was making them fit in the scene. For example, on the stair scene i couldn't find a sample of barefoot footsteps on concrete. To fix this I had to manually edit the volume automation of each footstep to make it sound less like a boot on concrete and more like barefoot.
Another problem I encountered when using library sounds was making sure I didn't repeat the same sound too many times. It would of been better if i had Foley because i wouldn't of encountered these problems.
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